Okay, now that you've gotten through step 1 of "games built in Baba is You", let's move on to step 2: Legend of Zelda
GBA crash sound turns out to be the hardware ignoring the end of the sound data buffer and just playing all the memory as sound and TheZZAZZGlitch decided to actually use that to get a ROM dump of bootleg Pokemon Emerald (using suboptimal audio transfer equipment too - people in the comments are talking about ways he could've improved the sound quality without needing an oscilloscope, stuff like a shorter cable and a USB audio device)
Does anyone else watch therealsamalkhatib's shorts? He does a cast of characters that may or may not be mobsters, and they argue over different food and drink preferences with the occasional lore video and I'm hooked. Teddy is my favorite because of course he is.
For those that enjoyed the Super Mario 64 Watch For Rolling Rocks Half-A Press video, pannenkoek2012 just put out a nearly 4-hour long video doing a deep dive on SM64's invisible walls. (Along with the explanations themselves, I'm also enjoying all of the clips interspersed throughout of (a) TASes and challenge runs actually using the invisible walls to their advantage, and (b) all the speedrunners that accidentally bonk on an invisible wall and react with pure befuddlement.)