speedrunning for charity! all agdqs donate to the prevent cancer foundation, all sgdqs donate to doctors without borders as far as i know. which games are you watching this time around? what are you most looking forward to? how screwed up is your sleep schedule going to get? which prizes do you want? what incentives are you donating for? how much do you think the donation total is going to be? schedule is here, explanation of what a gdq is in their own words: What is Games Done Quick? Games Done Quick is a bi-annual charity gaming marathon. Volunteers play games at incredible speed ("Speedrunning") for entertainment. The event is streamed live online, non-stop, and all donations go directly to the charity. This is our winter event, and we have a summer event around the beginning of July. this is my first gdq that i'm catching live so i'm really excited! i'm most looking forward to anything mario or zelda. i don't think i actually follow any of the runners that are here so i'm looking forward to getting new people to watch on youtube/twitch.
nooooOOOOOOOOO i'm going to miss like 80-100% of the super mario galaxy 2 speedrun because of my usual saturday morning appointment :C
I'm probably going to miss most of this because of school, but wooo i'm excited! I'll probably start watching once they finish psychonauts because I've been meaning to play that one. Also, never knew you could speedrun undertale.
Oh yeah. I do true pacifist runs. With those it's mostly a lot of memorization. There are some tricks involved, but the bulk of it is memorizing things. Tricks are small things like some movement stuff, text mashing optimization, and closing the game during the opera to skip it.
Depends on your definition of a "speedrun", I guess! But I love it when people figure shit out on how to do things really fast/sequence-break/all those fun things they do to make things go quick. I'd be interested in seeing an Undertale speedrun. Things I'm interested in: Silent Hill 4 (whyyyy does it have to be at night), Katamari Damacy, FF, Castlevania games, DS III, and Super Metroid.
Personally I'm hype about the weird nes platformer block. Has shit like Kabuki Quantum Fighter which I adore. Will be fun to see those optimized.
I'm always amused and delighted when one of the donation comments goes "I'll toss in more money if the streamer(s) do something silly on-camera" and the streamers promptly go "okay sure". This led to the runners in the Borderlands 2 segment dabbing.
i need a screencap of that, especially since they did it while they were running and not during the glitch exhibition or anything. shockwve was just like "to the right, three, two, one, go" and he and amyw just fuckin' did it and i laughed so hard i've never even seen some of these classic games before. psychonauts looks so cool! why did i think it was a DS game?
there was also a game called scribblenauts iirc and if it had 'nauts' i guess i just assumed it was the same thing? idk man. i don't play enough vidya
Oh Psychonauts is WONDERFUL. The controls are a bit jank and some of the platforming is ass (I am looking at you theatre) but it's a good game despite that. The humor and the aesthetic are very, very big bonuses too. That Milkman cutscene you saw is kind of what you'll be getting throughout the whole game.
also i'm going to be super happy if it turns out that the donation incentive for shovel knight turns out to be brownman for name and purple for color. brownman is good people and purple is his second favorite color--twitch purple to be specific. but bonesaw would be cool too, i'm just remembering when he led the entire crew in the tehurn.com dance at the end of the gdq.
So a friend of mine asked a question that I found interesting. Said question being "How does anyone find this shit?" and I think that's a question a lot of people ask. I know it's one I myself asked. With games like Shovel Knight or Castlevania 64 a lot of these things are found just via playing the game a lot. Some of these things you just find naturally even when not speedrunning just because you play the game a lot. You often naturally start to optimize your movement or think of neat ways to skip having to do shit by making use of your abilities. Something like the beetle skip could conceivably be found naturally. I know for a fact that things like the damage boost is shit that people just find on their own without necessarily trying. In addition to that you have people who study and research the games. In some cases this means actively attempting to see if weird little things will work. Like can you skip the beetle? Huh. Let's see if we can. Some games people are purposefully attempting to break things. Others people are looking through the code. And a lot of this? We basically have libraries of information and people talk and share a lot. So it's not just you. It's you and a bunch of other people. Some people who actually run and apply things, some who just fuck around with glitches, some who do weird challenge runs, some who do TASes. So even things like that half an a press Mario guy? He's handy. That community's work on qpu theory ended up proving useful in speedruns. Even if you don't actively talk to or produce things for the community if you're picking up the hobby you're often going to be making use of the community and its contacts.
sometimes you find the bug before you find what it's useful for. "my sword is doing some graphical glitch! oh, you're telling me that now the hitbox for the sword is constantly active so i can hurt everything? oh, cool." "did you know that whenever you swing your sword you can't fall off a ledge?" "let me see if that sword hitbox thing means i'm swinging my sword. oh my god, it does! i mean, i can't move except onto the furthest part of the ledge, but it's enough for some cool hookshot trick shots, i guess?" "there's ways to move off of ledges with damage, right? like with bombs? and you can do super jumps with bombs, right? can you jump with your sword hitbox active that way?" "HOLY SHIT, I CAN. i'm floating on nothing! oh my god! the only thing limiting me now is how many bombs i have!!!" sometimes the bug isn't even useful, it's just funny.
Basically, yeah. Like I myself have found by myself the clip bug in Morrowind for moving too fast, especially while jumping. And it has been used for shenanigans.
Ocarina of Time is a good speedrun to watch because there are just so many bugs, and they just keep finding more. Didn't it take like, sixteen years to find that wrong warp glitch that cut any% down to less than 20 minutes?
Yes. I dont care for any% honestly. Its boring to watch. I love all temple or reverse temple runs. Glitchless is also fun. Weird gimmick runs like 37 water temple leys os great too. 100% glutched runs are fun too. I do like thst the current any% rpute has been found though. Thsts neat.
Because holy shit thats just a weird application of shit weve known for years. And now we no longer need a fucking bottle for it.