If only the music I associated with characters made as much sense. Thus far Merrill has Dreaming from Coraline and Superman by Goldfinger associated with her because... They were... On. Though at least Dreaming feels appropriate? Superman is not though. What the fuck has happened. Is this when we learn that Merrill in a college AU really loves Tony Hawk games and has a bizarre level of knowledge about them.
@Kittenly yisss more songs for my anders playlist Edit: The OTHER Mountain Goats song on that playlist is "Magpie," which. stray cats! feathers! the inevitable destruction of everything you love! me, having feelings!
I have a whole fst of Anders/Hawke feels, because i end up associationg songs with ships more than with characters.
I want to pretend that Merrill is taking care of those displaced elves from Kirkwall with Isabella. Pirate elves is all I want. Is this too much to ask for.
It's the weirdest thing (I found another thing to dislike about Inquisition - your trees are very nice, yes, would you STOP MAKING THEM FILL THE ENTIRE SCREEN, I AM TRYING TO MOVE AROUND.)
Ehehehe thank u :'D She is super amusing to play as. I'm thinking of compiling the Misadventures of Eira into a tumblr post or something. idk.
I only come back to Origins for the characters - certainly not the opportunity to shove another dead-eyed, staring doll through tens of hours of turn-based combat that is trying really hard to pretend it's real time.
I've got a mod for Origins called ashes of death which instakills every enemy you can see. It makes the game better for replays, but still, the goddamn dungeons are so fricking long and not particularly interesting. Some of the boss fights are fun... Right? I liked the broodmother fight. (also the leadup to that fight is the best thing in the entire game. possibly the scariest thing in the series to date.) Hated everything about the werewolf dungeon. The Circle (as long as you have Skip the Fade mod) is probably the best designed dungeon. Fast paced, sense of urgency, cool magic and enemies. Redcliff was very generic. Good character stuff, but really lackluster level design. Oooh, the Temple of Sacred Ashes was probably my favorite. Though putting puzzles like that in a non-puzzle game was occasionally super irritating when things didn't behave right. Also the best for character development. Still, the level design dragged. Battle of Denerim, I get what they were going for, but that was one hell of a slog.
The one time i make a dude i think looks pretty and a bit attractive, i was using the shitty default worldstate ://////////
idk if you're familiar with the Baldur's Gate games, but they were pretty clearly adhering very closely to that style with DAO's interface, combat, and dialogue style. Trouble is, Baldur's Gate came out in 1998, so all of that looks and feels incredibly dated in a game that came out in 2009, for all DAO was using an engine that was three versions newer. (And this isn't even touching how the graphics in DAO look dated even for a game of that time!)
Doing that! i'm also fixing his class cause if i am playing a dude, at least i'm playing a mage. I wish we could have a face-importer, because i'malways afraid i wont be able to get the sliders just right enough and then they'll be horrible and ugly. When i remade Idrilla (i had a warden alistair AND my favorite, andersmanced hawke. i had to) she didn't look right at all.
That is honestly why I refused to play Bioware games for the longest time. People kept talking about how lovely they were but I fucking hated the gameplay. I did like Mass Effect 1 well enough because weird and awkward or not at least it was a shooter...
I just gave up and left Origins on easy after a while because fuck it. At least on ps3. On computer I can stand the constant pausing for whatever reason.
i only play on the easiest settings because i am a giant baby with no patience for friendly fire, and even then it's slightly irritating. KOTOR for some reason annoys me more than origins did, but i think it's the lack of. idk. whatever origins had.
This is what's keeping me from re-playing Embriel. What if I get him wrong. :C I guess fullscreening the screenshots helps? I can't remember how to do it on windows though. Well, it did well for them for Baldur's Gate, and Planescape: Torment and the first two Fallout games were a smashing success, so they were probably like why stray from what works? Well, it being TEN YEARS LATER is a good reason, guys! Also, this.
Ugh I need to take reference pictures cause I'm commissioning Pi to draw Razeia Lavellan and am running up against how hard it is to find neutral lighting in the game. Why this.