Bluhhhhh I enjoyed Inquisition SO MUCH last year!! It was soothing to boot up the game and spend a couple hours running around collecting shards or w/e. But the family PC has gotten noticeably worse since last summer, the loading screens take ten-twenty minutes, I turned the texture resolution down so far everything is pixelly and the animations play at the right speed now but the game still stutters or freezes constantly, and - - the /silliest/ part - - it stresses me out to pick up one of these Iniqisitors I got to Skyhold with, because I don't necessarily remember how I was characterizing them or what I did at different choices, but I've played the intro so many times that I also don't enjoy /that/. And it's like. The smart thing to do would be to give up on enjoying Inquisition at least until my dad upgrades my grandma's old desktop like he keeps saying he's going to do. But I keep trying to start again bc I want to enjoy it dammit!! :P (Also i recreated Dasya "Seivarden" Trevelyan today and tried to start again and it gave me the game-start bug where you finish character creation and it dumps you into the featureless snowy mountain wasteland and you can't go anywhere or start the game. Hhhhhh)
I got it the first time I started the game and I was like, whoa, what a creatively weird opening to your game, being lost and alone in the mountains after this crisis -- wait.
Current best cure for writer's block: writing AU fanfiction about my dragon age oc?? Berit the presumed-dead warden in the timeline where she DOESN'T go off to also be inquisitor: Spoiler: a scene After Kirkwall put a match to the tinder of the mage-templar conflict, the Nightingale set part of her comprehensively rooted network to finding the hero of Ferelden. This drew murmurs from those who were in a position to hear about it, because everyone knew the hero of Ferelden was dead. She hadn’t even died at the point of a teyrn’s blade or plot, or in battle with the archdemon (people said, sounding disappointed by the anticlimax of it). It was just — a ride, a fall, a disappearance out in the woods near some town where no one went. At first everyone had said she would be back, that that couldn’t have stopped the strange woman who had come out of nowhere and saved them with a bastard prince and the political capital of a handful of lint. And then months had gone by. Of course there was a thriving undercurrent of rumor: that she was in hiding, that the Antivan Crows were after her, that she was going to come back with an army of spirits and free the elves or the mages or the city slums. But mostly Berit Surana was gone, and the political powers she had unsettled breathed a sigh of relief. This was how she had intended it. So it was that when a freckled agent came to the Dalish encampment nearest to Lake Calenhad and started to ply the elves with coin, asking subtly leading questions about whether they had ever taken an outsider into their clan, he found himself suddenly pinned against a crumbling wall with a shaking hand, above it a broken-nosed face, a staff held ready like a club. “Tell Leliana I’m done,” the woman said, quiet and furious. The agent tried to remember the fighting reflexes that had been drilled into him. All he could think was that she had no trace of a Dalish accent, that her tattoos were an obvious match for no elven god, and that the baffled apprentice behind her called out “Berit?” and not, say, any other name. How in the Maker’s name had she hidden like this? “Was this,” she said, gesturing widely to the ruins around them, “not enough of a damn hint for your mother hen? Leave me be!” She let him go and he rubbed convulsively at his neck, although to tell the truth she hadn’t pinned him very hard. She had rage, yes, but not the muscle to back it up. He started, “The Nightingale gave me orders to ask you —” Berit swore and struck the wall next to his head with her staff. “Get out,” she snarled. “Get out or I swear by the Maker I’ll show you what all that heroing taught me.” He thought, you can’t even swear by the Dread Wolf? But he went. Berit stood straight as an iron rod until he was out of sight, and then slumped and swore again. “I’m sorry,” she said, turning to Keeper Isthari as the older woman approached, although she kept her gaze down. “I know — I warned you, but I didn’t know this would happen now.” She clenched her fists at her sides and bit her lip against tears of frustration. “I’ll go. I should go. I have to —” “No,” said the Keeper. Berit jerked upright to stare at the Keeper’s face, took a breath, and then closed her mouth to stop herself from shouting. She felt the others looking at her, and it made her itch. “They will come back even if you go,” Isthari said. “They won’t believe me if I say I don’t know where you’ve gone. And they don’t fear us like they fear you.” “No one should fear me anyway,” Berit said, miserably. “A pity.” The Keeper didn’t sound entirely unsympathetic, but neither did she make any move to back down. Berit turned without a word and disappeared into her tent, where she threw herself down on the city-style blankets she had hoarded and tried not to scream. The Keeper deserved better than this, the people she had spent years with deserved better than this, but the best she could manage was this sullen acquiescence. It would have to be enough for now, and then — then she would figure out what to do.
The same thing broke my writer's block apparently, at least somewhat (i've jinxed it now haven't i. xP). Hurray for the power of Dragon Age ocs? (also I really like your writing)
Aaaa, thank you! But yeah, it's.. I feel like it's much easier to start when you have the framework of the games to work with? Dragon Age got me out of a creative slump in the first place, because I really enjoyed constructing my own story around the bones of the plot. I guess theoretically fanfiction in general can be good for that, but this way I get to write about my OCs :P
I love that DA pcs can develop their own personalities so much. xP Was back playing my Hawke because I finally got round to getting the dlc today. As much as I'm enjoying ploughing my way through inquisition, going back to 2 was like coming home. I missed piloting my sarcastic ambulatory sideburns
Every time I see a post simplifying the Mage/Templar conflict down to a black and white oppressed/oppressor issue that is supposed to be a direct parallel for real world issues, I die a little inside.
why is it apparently so hard to realise that the entire point of DA (leaving aside the fact that the writing's clumsy sometimes) is that there's good and bad to every side
Probably because a lot of the time it'll seem like there's one good side and one bad side and then efforts to even things out feel clumsy and halfhearted and clearly for the purpose of creating grey morality (and usually boil down to one good person/one asshole instead of systemic things that might actually impact the larger discussion)
necro-ing this thread to say: Do not read World of Thedas Volume 2, you will be overcome with feelings for, not limited to, Orsino, Anders, Meredith, Gamlen, Carver and just basically everyone please stop I'm crying
Tonight is a night of bad financial decisions so In the interest of mitigating those decisions Which dlcs do yall most recommend for 2 and inq because "all of them ALL OF THEM" is maybe best done in multiple installments
For DA2 I think Legacy became basically required. For DAI, Trespasser, because it's the ending, and I liked Jaws of Hakkon a lot too.
Trespasser is excellent and should really be the top of the list. Legacy gives quite a bit of background to DAI - I don’t know if I’d call it necessary but it’s a good bridge and gives a more nuanced view of some characters that turn up later in inquisition. Jaws of Hakkon is great fun if you like exploring but I’d only recommend Descent if you really need to know more about the dwarves or thought the main game was far too easy. As far as 2 goes, I really like the Exiled Prince because Sebastian is so different from the rest of the party, but I think Mark of the Assassin is a bit hit and miss. It’s got some great moments but some bits of it really don’t work very well.
I like the Exiled Prince questline but i hateblog about Sebastian on main, but I agree about Mark of the Assassin.
Descent has some really interesting lore especially if you like dwarves but FUCK is it ever hard. So agree that it may be better saved for later fucking great DLC just. FML forever trying to get through it.
The final boss of that dlc is one of the five-ish situations where I ever got a game over in all 3 games. And it happened over and over. Even the final boss of DA Origins didn’t manage that.
Origins' archdemon, even on Nightmare, is like tiny baby compared to the horror that is trying to beat the Harvester from The Golems of Amgarrak DLC on Hard or Nightmare :'C Only did it for the achievement and boy do I miss those hours
For me the broodmother was by far the hardest fight in DAO. Way harder than the arch demon. Re DLC: Descent is so much fun, but I agree that it's probably the 'must play' dlc that can wait the longest. Trespasser is the end of DAI, and is your first priority. Then I'd say Legacy, which I wish they'd just include in DA2 now bc it gives DAI a lot more context. Jaws of Hakkon is next, I'd say. Really good Inq lore and a really fun area in general. Then Descent. I really like Mark of the Assassin, even if it has some mechanical problems. I don't have Seb so I can't really comment on it.