Spoiler: (contains gif) OKAY so i still have to draw the ending to this but i stayed up till 4am to do as much as i have so... Imgur link for easier viewing
and finally in color! Spoiler: glaive pose complete sorry for shitty photo quality, and for spamming the thread - was just super excited to do progress photos since i actually remembered to this time
My fantroll, Heries Croton.... I haven't drawn her in a long time. Suddenly had the urge to draw her some. Look at this adorable little murderfish.
Immediate response to friend posting gorgeous porn of our OCs was.. to shove their hero OC into a dress. He looks good tho, dang.
@TheMockingCrows got carried away rping yesterday, here are the pics as requested. :D (This is why we erase the pencil shading *before* adding color... she looks like she mighta got her face rubbed in the dirt a little on this one. Then again, that might not be wrong. Eh.) Had to draw her skull to figure out how to put skin on top. Species is a human hybridized with mustelid traits for greater post-apocalyptic survivability (hybrid from the Savage Worlds cyberpunk setting, if anyone's curious). Her smile is literally almost ear-to-ear, and maxillary ridge, whee! (photos taken courtesy of @Kit and aer phone camera, which puts mine to shame. Thanks Kit! :D )
Spoiler: OKAY HERES THE END (also the imgur album has been updated so you can still just click that if you want)
I really like it! The cool colors all work well together and the way they shade into each other is really pretty.
Colors are very pretty. Lighting is confusing? The light on the being to the right seems directional, but on the left person it seems ambient.
@KathyGaele Color palette's nice, and you've got a nice wide range of light vs. dark values. The colors on the person on the left are kinda muzzy, especially on the face and within the highlights of the hair, which looks weird next to the super well-defined scales on the dragonish thing. I really, really like the purple tint in the drop shadow of the skirt on the person's leg and in the shadow of her neck. That's really well observed and goes a long way towards both realism and aesthetic cohesiveness. You could probably carry that up a bit more to her arms under her sleeves as well. Her socks are a bit blinding as a large, unbroken chunk of very light, bright color, and draw attention away from her face and the dragon which should be the center of attention. You can probably add a lot more shadows to the back of those socks, and drop the main color a bit, and just leave that bright white for highlights. Don't get rid of it entirely, though, or dim it too much. You don't want to damp down your overall contrast in value, just break up the white a little. Speaking of highlights, you could probably add some more to her dress and bump up the ones on her hair and face a bit. Higher contrast attracts attention to where you want it and comes "forward" visually, which helps with creating depth. Also, as is, all the lightest tones are concentrated on the right side of the image and her dress is a super large block of unbroken dark tones, which looks a bit off balance. Don't go overboard with lightening stuff, like I said, contrast is good and you've got a lot of really nice stuff going on there already, maybe just add some small bright points or lines inside the highlights you already have. This is also consistent with silk, which gives very sharp, bright highlights, especially for cloth. Also, the draping in the fabric of her dress is really, really nice, especially right above that belt at her waist, and you want to show it off. The edges and margins on her dress are fairly indistinct/low contrast, and it's hard to tell where her chest ends and her sleeve begins. Note that this is definitely not necessarily a bad thing -- especially on a slightly dimmer background, "dropped"/low contrast edges can go a long way towards creating depth, but it's something to be aware of, so you can decide if you want that effect or not. Finally, there's a couple minor color things that lead to misreadings. The way that the shadows on her crown line up exactly with the contours of her head and hair, and the low contrast between the base of her crown and her forehead where they touch, make it look like her crown is kinda translucent, which may or may not be intentional. If it is intentional, or you like it and want to keep it, I'd play it up even more and add some refracted highlights and whatnot. If not, I'd move the shadows so there isn't that illusion of continuity, and also sharpen them up a lot and add really bright, sharp highlights next to them. Metal, especially polished metal, is really high contrast and reflects a lot of light. I assume the light spots on her gloves are supposed too be highlights, but they're kinda fuzzy and desaturated and obscure the form of her hands rather than highlighting it. Probably worth fiddling with those a bit more, and maybe finding some more reference specifically for highlights on silk gloves, which are cool and hard to describe. The curve of the ball of her thumb on her left hand is also well observed and really nice draftsmanship, but it's almost impossible to notice as is. It deserves more of a highlight to bring it forward more. Lastly the contact shadows on the base of her gloves and the top of the sock on her left leg are a bit strong, and make it look like there's a seam or join there, or like her gloves or sock are standing like a full centimeter or so up from her skin. The one on the top of her right sock is a lot better. Also, there's a few minor color things I noticed that really add to the piece overall: the few, scattered bright scales on the shadowed side of the dragon are really visually interesting and give you a lot of a sense of "shimmer" for very little "ink" I really, really like the difference in the lustre of the scales versus the lustre of the hair versus the lustre of the skin that you've managed to capture. Seriously, that is super, super impressive artistically, and I will admit to more than a little envy. Relatedly, the shadows and highlights on the neck and the outside loop of the tail on the dragon give a really, really good sense of the slightly laterally flattened, bowed shape of its body without resorting to firm outlines or the like that would clutter its form and obscure the really nice texture of the scales. Overall, I think this piece is definitely another level-up moment for you. It's not only really, really good, it's got a lot of little pieces of seriously impressive technique in there and the amount of three-dimensionality in it is a lot more than the things I've seen you post here before. #in which wiwaxia fails catastrophically at being "real quick"
@Wiwaxia putting your amazing feedback into practice! I keep switching between the monochrome base and the colour overlay and making tweaks as I go, already much happier with her right glove and her hair and face.