adventures in once again spending far too much time playing skyrim Bitsy is making good progress on building her house, and also on hating vampires, since i dragged her through not one but two vampire dens yesterday and she's thoroughly tired of the whole business. she was so annoyed about the redwater den that she smacked the heads off the doorman and the two watchpeople outside once she emerged, and they don't even attack you. I kind of doubt i will be permitted to marry mr. snow elf, since the marry almost anyone mod seems to rely on the vast majority of skyrim's npcs sharing base programming and voice actors (for the marriage lines). but gosh darn it i am going to try, and if i don't succeed i might try and marry that wizard who lives in Morthal and will un-vampire you if you don't cure disease in time, he's cool. (derkeethus, the argonian from darkwater crossing, did not impress bitsy at all while she was rescuing him from the falmer, so he'd be out of the question anyway) meanwhile, in the continuing saga of me fucking up rilli's life while trying to improve it, the game will no longer give me the marriage dialogue for Rune despite me having redownloaded the polyamory mod and still having the Marry Rune mod on. it worked fine before i removed the polyamory mod to see if it fixed the house bug. there are two options: 1) an unexpected conflict that wasn't there before and 2) the game thinks that when i removed the polyamory mod the first time i divorced him since he was the one that got kicked out, and therefore has him refuse to marry me again. he still seems to like me though so it's probably the first one. potential fixes: remove the polyamory mod from Vortex and re-subscribe on Steam Workshop because that's how i had it before and it worked then; remove the marry rune mod and find another one (i hope there's another one). Malgrave continues to have Times. she was not particularly impressed by markarth's whole... markarth, when i dragged her along there for reasons of trying to find a mod that will let me carry lanterns around (the most popular and well-used one requires you to have SkyUI, a mod that changes a LOT of skyrim's, well, UI, and i'm not there for that) because i was playing in windowed mode and that makes everything so very, very dark. we all got horribly lost in a cave full of spiders because it was so dark, and i had to rewind time to save us all. i still haven't got my lantern (working on it!) but Malgrave has learned the Candlelight spell (and Healing and Fast Healing, taught as part of continuing efforts to Prepare to Not Die when i go back into the falmer dungeon i failed to clear last time) and is quite proud of her newfound ability to create light for sixty seconds at a time. She also enchanted some gloves! It's a shitty enchantment but she did it! Malgrave is going up in the world like she never thought she could. She also met dwarven ruins properly, and decided she likes the orc blacksmith in markarth keep, and smelted some dwarven armour, and killed a dragon, and fully upgraded Breezehome and formerly moved in there from Uthgerd's house (i also found the stash of random shit i squirrelled away in uthgerd's house some time ago). next step is to find some children. maybe i'll see if the multiple adoptions mod actually works this time or will just vanish another child into the ether (rip blaise). maybe i should try getting it on vortex instead of steam workshop. changing it over probably won't fuck rilli over just because she only has two functioning children anyway. i also figured out how to work the portable crafting tools mod that was one of the four or so mods my friend put on there when i allowed him to a couple years ago, which started me on mods in the first place, so that's nice. just haul a log out of your pack, plop it on the ground, crouch down and boop it, and bam it's a fucking anvil and now you're making armour right there in front of a guard who just wants to know why you arrived at a mine at 12:30 at night and are making so much noise.