Yeah, true enough. It's probably a lot easier to do in any mode other than the mystery mode where you have no control over your team.
Yeah, in Mystery Mode it's a bit of a pisser. I think that as it is, Kings Row is easiest to hold on the first point, right at the curve before the second point, and then in the first S bend on the homestretch. I've been in matches where we've been steamrolled up to the last point, and then won anyways because we managed to lock down that section of the map. (Incidentally, I'm really glad that they decided against the TF2 punish-the-losers method of respawn, have I mentioned? So glad. So, so glad.)
Haha I actually think King's Row is really difficult to attack on :') Both breaking through the first gate and then the very last stretch - if you lose momentum there I've found it sorta tricky to group upand get back into it :0 wait, what method? It's been a while since I played tf2
With the caveat that they may have reworked this in the two years since I last played... in TF2, the respawn system functioned as directly dependent to how frequently you died. The more you died, the longer your respawn. This was probably intended to keep assholes from dying, popping back, and dying again over and over as a stall tactic, or to keep things more fair wrt to running distances for attackers on defense maps where the last point was nearly on top of the defense spawn. What this actually did, especially on attack/defense maps, was make it nigh impossible for a defending team to hold on past a certain point of no return. Because after a while, you just couldn't make up the lost 7-10 seconds on respawn when the attackers were respawning within 2-3 seconds.
just played a game where we got absolutely steamrollered but hey! i got a gold medal in healing! AS MEI.
i no longer understand the world, i have gotten three gold medals in healing tonight as Mei and that last match we even won wtf.
You know, I have to say, I appreciate that the WidowTracer response to "Tracer has a canon girlfriend and it isn't Widowmaker" has been really great. Mostly because it's been the equivalent of "OTP more like CANON COMPLIANT OT3 AMIRITE LADIES" and I'm very much enjoying the deluge of comics about Emily and her ridiculous over-the-top girlfriends.
For whatever reason, my computer can handle vs AI but not vs real people. I mean, I suck vs real people, I can't even try for competitive yet but quickplay was hell during FPW, but... I want to Try :< Still no regrets, best christmas present to myself :P I probably need to stop playing 76 defensively but pbbbt if I'm only dealing with AI I may as well play however the hell I want.
that's probably due to how the client handles the AI communication. Since all clients have to verify the legitimacy of someone's position in a match at all times, to avoid cheating and to lower lag issues, that means your computer is actually dealing with more bandwith / processing in 'real people' play than vs AI. (The AI are pre programmed and each client only needs to send a small string of info to one another to verify where the AI are vs much more for people, basically) Anyway MERRY CHRISTMAS WELCOME TO OVERBOOB HELL
Well. After a fourth solid day playing: -Bastion theoretically isn't a sniper but by god I will be the best little defense turret. Still gotta learn how to use his ult tho, I'm not being terribly effective with it except hunting down enemy Nanas. -76 still isn't supposed to be defense but neither should I lose all sense of inhibition and 1v1 Roadhogs (this is what having a good healer does to me, I get Spoiled and then I run too far ahead of the team and die anyway. Sorry, Mercy I played with for three hours. I didn't mean to ruin your streak of No Dead Teammates.) -I really really wish there was an equivalent of "stay with this group" for "please dear god anyone but these people" besides Leave Game. Learning curve exists but I did not sign up to carry a team of lv3s.
@Loq Apparently there used to be an option for "please don't make me play with these people," but iirc that resulted in some high-level Widowmakers practically unable to play (or at least unable to find a match in a timely manner) because everyone they played against would just opt out of ever being matched with them again, and so Blizzard removed that option. (This might've been back in beta, not certain.)
Aw, 76 is great for defense! I love a good 76, especially when I'm playing Mercy. He's a good dude to damage boost, cause he can deliver steady, accurate pain to a target at pretty much any range! You can really make any sort of hero work for any sort of scenario if you play them right and your team is willing to work with you. And 1 v 1-ing Hogs can go pretty okay for smaller DPS heroes. He's a big, slow target and it he misses his hook you can dance around him for a bit, just dodging buckshot. For 76, though, yeah, I'd say you don't wanna put your back to him, but you definitely wanna make him take a breather so you can make your retreat.
Nah, that was right around the time the first season of competitive was coming around. Which was a damn shame, because sometimes you just really don't wanna match up with someone again but they haven't done anything you could report.
"I don't wanna play against this Tracer because she keeps going behind me and then shooting me and then I'm dead." Tracer mains, tho. Gosh, Tracer mains. I played four rounds against this one Tracer, and holy fuck, I think I only ever managed to off her once. As Mercy. I'd spawned just as her team had gotten the first point on Route 66, so I was waiting for my team to get there, and she fucking rocketed right up in my face, and I remember very indignantly shouting "Don't be cruel!" and unloading a clip into her skull. And then my Ana came to check if I was alright, which was very nice of her.
Tracers who are VERY GOOD AT THEIR JOBS infuriate me because a good Tracer is an annoying Tracer and lo! I am Annoyed.
So, I decided to spend tonight playing my bottom five hero picks, which in order from least to most played is Sombra, Torbjorn, Bastion, Genii, and Widowmaker. And I just played my Widow round, and I want to inform you all that I got silver elims and damage without getting a single headshot.
They had an actual Widowmaker who can actually use her scope and shit, and she kept headshotting me, but joke's on her! I'm actually Widowmaker as played by Spiderman with a machine gun, and at it turns out Widows die real good if you grapple up to their perch and unload 30 very small very inaccurate bullets into her head at close range!!! Or at long range while moving erratically enough that she can't get a bead on you!! Fuck sniping, is what I am saying.
As a Widowmaker who does snipe I have to say that that's my preferred method of dealing with other Widows. I think it's the element of surprise that gets them. It's why I can win 1v1 Torb matches by not giving a single fuck about hunkering down at times. You've just sidelined these fucks and they are like ???????