Thread was spawned here [X]. I'll drop in all the current sona info and we can add more as needed below. Character sheet Here if you need it! It isn't necessary, it might help people with their characters.
Name: The Demon in the library Race: Demon Appearance: Variable. Usually a black tentacle thing. Succubus altmode. Age: Time does not exist in the real of eldritch horrors Build: Variable Height: Weight: Hair Color: Eye Color: Skin Color: Clothing: Accessories: Weapons: Ink. Making your bran want to turn itself inside out. Grimdarque Magicks Fighting Style: Apocalypse Interactions: Summoned by Arbiter of Anarchy. Develops crush on evil mastermind? Habits: Reading, Vengance Quirks: Fond of cats. Personality: History:Happily hanging out in the furthest ring until summoned. Family: Eldritch horrors Added Info:More info to be added.
Name: Doctor Scheherazade Race: Revenant Age: Was a well-preserved thirty at time of death, is now a well-preserved corpse, chronologically has been around since the late 1800s. Build: Emaciated, doesn't eat anymore since she's sustained by sheer spite and willpower. Average height but looks taller due to heels. Hair color: Dead white. Eye color: One is covered by her hair at all times, and is rumored to be in a serious but unspecified 'bad condition'. The visible one is a rather sickly yellow, with strong dark circles under it and a very intense stare. Skin color: Deathly pale are you noticing a theme here. Weapons: Life-draining touch, pure hatred, various syringes. Interactions: Is essentially the company medical plan. Personality: Grim. History: (from main thread) Doctor Sharon Helen Zaud was one of the few people to successfully combine magic and science, her passionate dedication to the healing profession inspiring her to master the art of necromancy and turn it into a powerful method for saving the lives of others. This pissed off basically everyone, for various reasons. The local scientific community didn't like people messing around with something as hard to quantify as magic, the board of directors for the local hospital didn't like the idea of someone curing people instantly and for free, the so-called light side of the local magical community didn't like anybody using necromancy even for totally benevolent purposes, the dark side of the local magical community didn't want any extra competition, and frankly (since she had the bad luck to be born in 1870) at that point in time the local community was pretty unthrilled about female doctors in general. It's anyone's guess who finally killed her late one night, but it's clear they didn't manage make it stick- really powerful necromancers are always tricky that way. In any case, clawing her way out of the grave hasn't slowed her down much. If anything, she works harder these days. There's a lot you can do, combining medicine and magic, but her main trick is to rip the life out of something and give it to something else. Normally, she uses the cancer ward for this- pinpoint accuracy means she can kill off an entire tumor without ever making a single cut, and since a cancer is life gone out of control it makes for a fairly impressive store of energy, which she can then use to heal a different patient back to perfect health- or even resurrect them. Not only does this little trick make her an unparalleled healer, it's also rumored to be what keeps her going personally. Certainly she doesn't need to eat or sleep anymore, apparently now fueled only by her own furious will. Every night, at the hour of her death, she experiences a terrible weariness as death tries to drag her back. And every night she tells it no, and keeps going. Somebody considered the idea of escaping death every night, looked at her name, and the 'Scheherazade' moniker has stuck pretty firmly ever since. Her clinic is something of local institution by now. Despite her long-time classification as a villain due to her dark powers, refusal to operate by the law, and generally disturbing personal qualities, she takes any patient that comes through the doors regardless of their moral orientation. From poor civilians to evil overlords, anyone who has the nerve to try her can find healing here. By mutual agreement, the clinic is considered a neutral zone, and anyone who breaks that truce is likely to suffer harshly from both sides... assuming there's anything left of them by the time the doctor is done.
Name: Anna Ó Murchadha, goes by Arbiter of Anarchy Race: Irish and Abenaki Age: 19 Build: lean but well-muscled, short, very little fat on her body Height: 5'0" Weight: 101 lbs Hair Color: black Eye Color: sky blue Skin Color: the color of coffee with just a little too much milk added Clothing: typically lacy, flowy things, in blue or black colors with white lace patterns. she's partial to roses and birds as patterns, and has a little capelet on all her jeans. Accessories: a sheer overtop, crop top style, with a flower pattern on it. Weapons: katanas and a solid iron gunbai with sharpened edges. Fighting Style: deadly. Interactions: Habits: Quirks: Personality: History: Family: unknown. there are rumors that she killed them and other rumors that she sent them away to keep them safe and still more rumors that she doesn't even know who her family is. Added Info: speaks fluent Gaelic.
Name: Known in media as the Beastmaster, refers only to themselves as Nature or Legion Race: Caucasian Age: Mid thirties Build: Small but solid Height: 5'3 Weight: 150lbs Weapons: None Fighting Style: Has his friends fight for him! Habits: Is never seen in person, and only ever speaks through proxies like parrots and corvids that can shape human words. Originally becomes known for a spate of local fatal dog attacks, in which he makes sure that his clinic is the one responsible for putting them down. (Actually takes them into his own home.) Quirks: Chews odd things when stressed, tends to actually growl and snarl rather than swear. Personality: In day job as a vet, is friendly, professional, and a little odd in the way animal-lovers usually are - tends to talk to the patients, more than the owners, walks with a cane and speaks softly, even when furious. Tends to rage-cry over abuse cases, especially when wild animals are shot or injured and brought in. Has only ever once been seen to lose his temper when a hunter brought in some lynx cubs he himself had orphaned and requested that they be brought up as pets. True personality is utterly ruthless towards humans, even those he's formed attachments to. ("I'm so sorry, but at the end of the day, you're one out of over seven billion. Try being something actually endangered in your next life, okay?") Really really hates those who think humans are superior to other species, and vastly prefers even roaches and maggots over hominids. History: Unknown. (People have never been kind to him.) Family: Unknown. (Probably dead.) EDIT: Would probably wear a different cheap animal mask each time seen in person at the Summit, and is likely there to figure out who wants to cull the fold like him and who actually has a yen to damage the planet.
I'll put her here for future reference, but I can't join the RP just yet, RL reasons. Name: "Crowbar" (Utvemnir Liarelemnat) Race: Kalea-Qhori hybrid (looks mostly human) Age: 26-ish Build: stocky Height: 5'5" Weight: 165 lbs. Hair Color: subject to change Eye Color: pale yellowish green Skin Color: bronze with a green tint Clothing: black, utilitarian. Cargo pants, dress-cut shirt with a hoodie, longcoat, combat boots Accessories: a wind-up watch, and a variety of useful things in her pockets Weapons: einhänder sword, crowbar Fighting Style: with the sword: misleading, fluid, and accentuated by well-aimed lethal strikes with the crowbar: swift, straightforward, brutal. has absolutely zero qualms to ambush people.Habits: Has a tendency to stare and rarely blink while talking to people. Rocks on her heels when learning something new / surprised. Quirks: Sleeping troubles (needs some kind of elevation to sleep, unless on a small boat). Calmed by clockwork noises. Doesn't go ANYWHERE without her crowbar, because it makes her feel viscerally unsafe. Personality: Affects a deadpan exterior, mostly to mess with people. If she's fooling them, she can fool herself, and maybe the feeling of being lost will disappear. Revels in coming across as obtuse and confusing, but is generally friendly and helpful. She just omits information at times. Loyal towards her underlings, but not necessarily towards her boss. Would only go against them covertly, and if she can be sure she can switch masters. Very much does not want to lead. Strong sense of morals regarding the common folk, but if you're an open dissenter? Then you're in for trouble. Cagey about her past & family to her coworkers.History: Born in the city of Qhor shortly before the fourth cataclysm, grew up on the run between worlds. Has collected many items, languages, stories, and skills from different places. Does odd jobs to support her family. If she's just high enough with the local government, her family will be safe. Family: Two mothers, one dead. Two little siblings. A girlfriend. Other: Appearance quirks to be elaborated on. Details about her history to be added as necessary / as they come up.