ok, i cant reproduce that one for some reason partially because there should not be vehicles, why does the game want a vehicles file. but thank you ::/ @IvyLB reported the same error. rpgmaker WTF. -sighs-
Okay, grabbed the new download and it seems fixed. Next bug: using this fairy ring in the other world does not actually return you to the real world, only the other fairy ring does
that sounds like an autorun bug. i thought i had that -- oh. exit event processing in branches bug. fixed, will tell you once the fixed version is up.
I read parts of the Grimoire and now this screen won't go away. ((I'm still in the first area, I haven't done anything else, the music is still playing, I can still bring up the menu and all that and keep reading the Grimoire but nothing I press makes this go away so I can keep moving.))
Backtracking after meeting the stranger and entering the fairy world and then trying to enter this clearing (that was filled with brush and impassible in the real world) in the fairy world version of the previous screen like so. gets you this. Also, minor polish thing, but trying to use this fairy ring in the real world still brings up this message even after you have met the stranger and have literally just used it to pass back into the real world
Some experimenting with this and passing between areas seems to indicate that you can still move and interact, your screen is just obscured.
I will now choose to visualize this bug as the character taping the book to their face before they keep going.
you guys are doin the good work my bro (who is teenagering) gave up trying to run his head into bugs :P
Another minor polish thing: you can collect the second feather without ever passing over into the snow world and hearing the Changeling referred to by name, but the main character will still say that "the Changeling" told them to collect it in that case.
Version 1.0.9 -fixed wrong player position on snowy fields map -fixed instances of game crashing due to missing sound file -fixed issue of fairy ring on third tracks map being usable to bypass event because it triggered in the wrong chapter (@IvyLB and @Wiwaxia were on opposing sides of that bug) -fixed issue of wrong actor portrait on second tracks map. jegus, that's from really early in dev. -issue of grimoire background not disappearing *should* be fixed now -issue of error on exiting snowy fields map *should* be fixed -issue of changeling's doodads reappearing on map reenter *should* be fixed will fix the tree with the next error batch. i hoped i'd gotten them all ;;_;;
When walking away from the patch of grass in the snow world to the left or right, the screen jerks noticeably when it passes offscreen, I assume as a result of the implementation of the scrolling fuckery there. Doesn't happen when you're going up or down from the patch of grass, though
this bit of dialogue if you interact with the top of the third railway screen still shows up in the other world where i assume it is, uh, no longer quite true