Wiwaxia runs a SBURB D&D(ish) game! (now playing!)

Discussion in 'It's Galley's Turn' started by Wiwaxia, Jun 7, 2015.

  1. Wiwaxia

    Wiwaxia problematic taxon

    Also a heads up, since I'm not sure if people are aware of this: in strife, you can give up your attack for crazy defensive bonuses.
    I'm also gonna let people parry attacks by using an attack roll in place of their defense, but that will usually make you lose your next attack.
     
  2. Wiwaxia

    Wiwaxia problematic taxon

    Also, the other tables people wanted to see.

    20 You miss. That's it. You just miss. You can keep going with your turn and everything.
    17 - 19 You miss and your turn ends. Could be a lot worse, all things considered.
    15 - 16 You drop whatever you were holding. Whoops. If you weren't holding anything, you can't use whatever you were attacking with for one round.
    14 You fucking fling whatever you were holding. Roll 1d6 (counting clockwise from vertical) for direction and 1d3 for meters thrown. Good job. If you weren't holding anything, you can't use whatever you were attacking with for 1d2 rounds.
    13 You stumble and catch your balance, but in regaining your footing you allow your opponent to maneuver you 1m in a direction of their choice.
    12 You stumble and do not catch your balance. Congratulations, you have fallen flat on your ass.
    11 You have fucked up badly enough to completely miss your next turn. Probably by whacking yourself in the head like a dumbass.
    10 You stumble 1 meter in a random direction (roll d6), fall over, /and/ stun yourself so you miss your next turn. Ouch.
    9 You have somehow blinded yourself for 1d4 rounds. Enjoy your -4 penalty to everything and your stumbling around like a dumbass.
    8 You have stunned your nearest friend. They miss their next turn. You should probably apologize. If no friends are available, you have stunned yourself and lose your next turn and also you fall over.
    7 You have blinded your nearest friend for 1d4 rounds. They have -4 to everything, can't see shit, and are probably not too happy with you. If there are no friends available, you have blinded yourself for 1d4 rounds, and also you lose your next turn.
    6 You hit yourself with your attack. Ouch.
    5 You hit your nearest friend with your attack. If there are no friends you could hit, you hit yourself. Very ouch.
    4 You crit yourself with your attack. Yeoow.
    3 You crit your nearest friend with your attack. If none are available, you crit yourself. Hopefully there won't be any hard feelings.
    2 You hit your nearest friend, or yourself if there are no friends you can hit. Go directly to the Children-Fucking-Around-With-Deadly-Weapons-Table-of-Despair-and-Very-Probable-Death, do not pass Go, do not collect 200 boonbucks. You should probably get your kissin lips ready.
    1 Fortitude save or die. If you succeed, you will bleed to death in 1d6 minutes without aid.

    If you deal any damage at all in PVP or by hitting a friend with a deadly weapon you don't know how to use, ignore the damage rolled and just roll a d8 and a d6.
    All saves are fortitude.

    D8: Location
    1 Left Leg
    2 Right Leg
    3 Left Arm
    4 Right Arm
    5-7 Body
    8 Head
    D6: Legs
    1 legs knocked out from under you. save or stunned 1 round.
    2 leg broken for 1d6 weeks. Your movement is 1 and your def is reduced by 10 until it heals. May set wrong if not splinted correctly.
    3 roll 1d6 (1-4 foot lost, 5-6 entire leg lost), stunned for 1d6 rounds
    4 leg lost, stunned for 1d6 rounds. Save or bleed to death in 1d12 minutes without aid.
    5 both legs lost. save or KO'd, save or bleed out in 1d6 rounds without aid.
    6 as 5 above, but SAVE OR DIE
    D6: Arms
    1 disarmed, arm useless for 1d6 rounds
    2 arm broken for 1d6 weeks. May set wrong if not splinted correctly.
    3 roll 1d6 (1-4 hand lost, 5-6 entire arm lost), stunned for 1d6 rounds
    4 arm lost, stunned for 1d6 rounds. Save or bleed out in 1d12 minutes without aid.
    5 lose an arm and an eye, stunned 1d6 rounds. save or bleed out in 1d6 rounds without aid.
    6 as 5 above, but SAVE OR DIE
    D6: Body
    1 blown back 1d3 meters. save or KO'd
    2 save versus permanent paralysis. on a save, you are only paralyzed for 1d12 days
    3 immobile. save or die in 1d12 minutes without aid.
    4 save versus unpreventable death in 1d6 rounds. on a save, you will die in 1d6 rounds without aid
    5-6 DEAD
    D6: Head
    1 blown back 1d3 meters. Glasses go flying. save or KO'd. stunned next round on a successful save
    2 concussed
    3 one eye lost. save or KO'd. stunned next round on a successful save
    4 blinded and KO'd, no save
    5-6 DEAD
     
    • Like x 1
  3. winterykite

    winterykite Non-newtonian genderfluid

    Well, if we're at like 130 HP at some point and sleeping recovers 10, that'd kinda be eh.

    How about making it percentual? Or having add-ons to our beds, like super-comfy matresses or blankets or pillows that give a boost?
    Or like, you can furbish a room for sleeping, and if you only use it for sleeping and have furniture that gives sleep boni, you regenerate more
     
  4. Wiwaxia

    Wiwaxia problematic taxon

    Well, the idea is that if you're higher level, you'll be spending more time running around with partial HP and relying more on healing gel than sleep to recover HP, so gradual attrition becomes more of a factor. I dunno if that's the setup I want, though.
     
  5. KarrinBlue

    KarrinBlue Magical Girl Intern

    What time is the game tonight?
     
  6. Wiwaxia

    Wiwaxia problematic taxon

    6pm my time, same as before.
     
  7. KarrinBlue

    KarrinBlue Magical Girl Intern

    So, in a bit under two hours?
     
  8. Wiwaxia

    Wiwaxia problematic taxon

    Yep. Hour and a half, now.
     
  9. blue

    blue hightown funk you up

    are you guys keeping any sort of log, if you are doing text chat? 0:
     
  10. kmoss

    kmoss whoops

    yes, you can get it at the top of the chat log :D
     
  11. blue

    blue hightown funk you up

    i.. cannot figure out what you mean. link me?
     
  12. kmoss

    kmoss whoops

  13. blue

    blue hightown funk you up

    thank you!
     
    • Like x 1
  14. Wiwaxia

    Wiwaxia problematic taxon

    K, we've got a couple interesting complications on my damage-to-xp system this week.
    How do I count damage dealt by a server player? I'm leaning towards not counting it at all, as per damage done by sprites, but I'm not sure.
    What about damage done to allies as part of a fumble? I suppose it is a learning experience...
     
  15. An Actual Bird

    An Actual Bird neverthelass, Brid persisted, ate third baggel

    As much as I'd like to say 'damage by a server player' totally counts, I think it makes more sense if it doesn't. :P Pointing and clicking with a mouse doesn't really equate to actually fighting.
     
  16. Wiwaxia

    Wiwaxia problematic taxon

    Anyways, status update:

    Lemi: +720xp, possibly + an additional 300 xp depending on how we decided xp for friendly fire goes
    total xp: 1520

    Lemi has advanced to the rank of Creeped-Out Kiddo
    + 1d6 max HP (which you should roll for)
    + 1 to all saves
    + 1000 boondollars
    grist cache has increased to 800

    Leon: +0xp, possibly + an additional 240, depending on how xp for server players is worked out
    total xp and grist: no change

    Moss: +540xp
    total xp:1220

    Moss has advanced to the rank of Whipper-Snoper
    + 1d6 max HP (which you should roll for)
    + 1 to all saves
    + 1000 boondollars
    grist cache has increased to 800
    footkind attacks now deal 1d10 damage instead of 1d8​

    Ilmatar: no change

    Myrtha: +
    620xp
    total xp: 2060

    Myrtha has advanced to the rank of Carrion Baggage (jesus christ, Myrtha)
    +1d6 max hp (you also still need to roll&add the +1d6 hp from last level up)
    +1 attack
    3/2 attacks per round with Fistkind (that is, 2 attacks every other round)
    +2000 boondollars
    grist cache has increased to 1600
    None of these changes have been applied to character sheets yet. You can do it yourself, or I can do it later, but please let me know which so I don't double-dip you.
    Grist amounts and timeline updates coming later because I need to go the fuck to sleep.
     
    • Like x 2
  17. Arxon

    Arxon Well-Known Member

    I feel like I have too much of a dog in the xp-for-friendly-fire race to comment, but I think Leon learned a lot about physics and walls and their intersection. I rolled a 3 for hp. I'll add all the stuff to my own sheet. 0u0
    Also
    this is very apropo.
     
  18. Wiwaxia

    Wiwaxia problematic taxon

    Hey y'all!
    We are on for normal time tomorrow, and you should get any alchemizations you want (including || combinations of previously submitted things) to me ASAP.
     
    • Like x 1
  19. kmoss

    kmoss whoops

    Argh, fuck, am having computer issues, roll20 not working on phone

    Uh
    pretend I'm asleep?
    sorry, I'll catch up as soon as computer stops being...typical. :P :/
     
  20. a tiny mushroom

    a tiny mushroom the tiniest

    @(Not) Literally A Bird Has requested that I let you all know that he will be about 4 hours late to the game, and he's also forgotten his password and can't log in on his phone which is why I am posting.
     
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