TYRANNY OF DRAGONS: THE COMMENCEMENT BEGINS starring: @The Frood Abides as Marian the half-orc paladin @swirlingflight as Thunder the half-dragon fighter @Helen of Boy as Salt the lizardfolk ranger @garden as Honor the human cleric @NevermorePoe as Vitae the tiefling druid @KarrinBlue as Kharika the tiefling warlock and me as literally everyone else house rules (I'll continue to add more as needed): honor system for dice rolls. if possible, roll initiative before posting IC turns in combat so as to limit retconning when said turns get out of order. characters should adhere to strict initiative counts as normal, but I might roll initiative for groups of identical monsters as, well, a group. in combat, please preemptively make to-hit and damage rolls, i.e., post them in the IC thread before I determine whether the attack hits. I reserve the right to describe the effects of the attack as dramatically as possible, however. >:] post those rolls and details of actions (your exact movement, bonus action, and action, including details of weapon attacks/spells) under spoilers in the IC thread. questions for me and all other rolls can go in this thread. please do not hesitate to protest some of my rulings if you think I've forgotten, like, an actual rule from the reference material, because I inevitably will. I am probably going to do the same to you, so it's turn and turn about, really. I also welcome non-legislative questions from the peanut gallery if you want me to explain something I did. I will confer XP not only for combat, but for successful nonviolent resolution of tricky situations. if you do negotiate such a situation successfully, you will receive the same number of XP as you would if you had gone the Kill Everything!!!1 route. for roleplaying's sake, I strongly discourage metagaming, i.e., playing your character based on your knowledge, not on what the character would reasonably know. for example, you might've rolled very low on a Perception check, and your character didn't see much. you might want to check again, but your character would have no reason to: that's just what they see. this is not to say, however, that you cannot discuss plans of action or strategies among yourselves OOC—just maintain reasonable doubt, so to speak. to facilitate this, and to make the transfer of knowledge within your party more realistic, I will be putting information known only to specific characters under marked spoilers so you have to decide to click before you read it. :P general game info (likewise updated): clichéd summary of campaign themes here. I may eventually be arsed to do an overdramatic writeup, but no promises. I will be gratuitously conferring advantage and disadvantage, all the time, to everyone. I really like the mechanic okay I will be bolding things, like an asshole, that are either in individual replies but I nonetheless wish to bring to everyone's attention or that are mechanical instructions to particular players. I do not like core material categorizations of entire species (or subspecies) as having, like, one personality, and to express this dislike, I am going to fuck around with stereotypes a lot. please feel free to do the same with your characters. requests for descriptions of the environment will usually not require Perception checks; don't sweat it when deciding if you should roll preemptively. I am usually willing to exposit indefinitely with very little prompting, so. I have stolen a religious system from Lois McMaster Bujold that like only one person is familiar with, but there's a probably-adequate précis here, plus an explanation of my planned adaption for the Sword Coast setting. generally speaking, I am going to borrow other people's worldbuilding (and characters) like hell, which, I mean. if I were to play the module completely straight, the whole thing would be someone else's setting, but. brace yourself for supplementary yet hopefully low-profile fanfic, is what I'm saying. please forgive my writing sins (except grammar, please correct my IC grammar, perhaps with stylistic allowances) ..... the genre tropes, they beckon... also my writing style changes depending on what I read last sooo I totally understand if someone has to step out for however long because of low spoon reserves, etc. (this is also a problem that I have, and while I hope I won't disappear for long stretches of time, I ask for your forbearance if I do. I promise I will not have lost interest in the game.) you don't have to make a long post Justifying your absence, but I'd appreciate it if, when I ask after you here, you'll like it or something instead of leaving me hanging. if you're absent for a while, your character can either leave the party temporarily IC, or I can run your character as a low-flavor NPC for consistency's sake. I promise I won't kill them. :P if I've asked about that and you haven't answered for a while, I'll default to the latter option. Spoiler: character creation info roll 4d6 to generate ability scores, dropping the lowest roll. you may reroll rolls of 1. assign your rolls as you see fit. your character may start either with prepackaged class/background equipment or roll for gold to purchase equipment selectively. characters will begin at first level. please see @Helen of Boy's excellent posts here and here for rundowns of key elements of character creation. go ahead and make characters of the races they listed as "Common" and "Uncommon." I'm not going to rule any of the other races out unconditionally, but please talk to me if you want your character to be one. I'm also open to your drawing from Wizards of the Coast's Unearthed Arcana content, but please discuss your plans with me. no class or alignment constrictions, but you better have a damn good reason for your evil character to get along with the rest of the party. I'm all for custom backgrounds, but please discuss them with me if possible. I'd like at least a few details on your character's background and personality on your character sheet.